

While that may sound fun, and it is usually is, it is the pacing between those moments where Rage 2 fails miserably. Whether that is side-checking another car as you boost down the road, or decimating bandits and mutants galore as you wield a vast array of weapons and special powers, you have a wide array of throwing down no matter the occasion. Rage 2, much like any open world wasteland, is built around small moments spread out across numerous settlements, bandit camps, and bite-size areas that are there to push you into combat. What story that is here is largely forgettable, featuring a cast of characters you’ll barely remember once the credits have rolled, not to mention one of the worst endings I’ve seen in years. While it’s unclear exactly how many people are going to play Rage 2 for its story, those that are looking for a gripping narrative are not going to find one here. In fact, when one of my allies told me that I was preparing for the final battle, I assumed that the plan was about to go to sideways and I’d retreat back and lick my wounds, propelling the story forward and setting up a massive finale. The overall campaign sits around the 8-hour mark but there is strangely very little story here despite the big setup and being introduced to its cast of characters. The casualties are high and once the battle is done and dusted, you are then tasked with taking out their leader, General Cross. You play as Walker, an orphaned soldier that gets caught up in the action when the evil Authority launches a full-scale assault on a Ranger base. Is the combat stellar? Yes, but as I’ve mentioned just previously, it is pretty much all that this sequel really has going for it. I don’t discount the opinions of those who have found massive enjoyment in the title, I just disagree that the game is “great” from a total package point of view. For as much fun as you can have in Rage 2, it still sadly comes off as a vast disappointment.ĭepending on what you want from Rage 2, will determine what side of the camp you’ll occupy when it comes to the discussion of “is it good?” While I can answer that with a “yes”, it is an answer that comes with several caveats and some hesitation. While the adrenaline pumping combat is certainly a selling point to this colorful and energized sequel, it is one of the only aspects of the game that impresses on any significant level. I was a fan of the original and when it was announced that the team behind the Mad Max game was at the helm, I was even more intrigued it seemed like a match made in wasteland heaven.


Rage 2 is a title that I was largely invested into when it was first showed off at the Bethesda E3 2018 Press Conference. The Raptor can be obtained by reaching 'Level 10 in Capture & Control Project.Come for the combat, stay for… the combat.All other Rangers Raptors were destroyed in the Authority assault, so the only one in game is the one the protagonist, Walker used. The Raptor was the first vehicle seen in game, as Ranger Jersey was seen riding one which was destroyed by a Cyber Crusher in the first minutes of game. Any add-ons tend to make it unbalanced and invariably leads to spectacular crash-outs. Its compact and well designed frame is notoriously difficult to customize or modify. Its main feature is its high speed, easily able to outrun anything in the Wasteland, along with responsive handling and slick feel. It's s sturdy and reliable but lacks weapons and offensive capabilities. The "Raptor" was an exclusive Rangers vehicle, originally created to be a rapid dispatch vehicle for Ranger couriers. The Raptor is a supercharged bike featured in RAGE 2.
